Available for Roblox work

Josh / Funishment

Full-Stack Luau · Roblox Systems Developer

I build polished Roblox systems, backend architecture, UI controllers, progression loops, monetization features, and live update content for Roblox games.

3+
Years
1.5K+
Peak CCU
4
Games
Josh (Funishment) — Roblox developer avatar
Luau Dev
FUNISHMENT
What I Do

Systems that make Roblox games feel better.

Specialized full-stack Luau work covering everything from backend architecture to live ops.

Full-Stack Luau Programming

End-to-end systems written in clean, maintainable Luau across client and server.

Roblox Backend Systems

Robust server architecture built for scale, reliability, and live updates.

DataStore & ProfileStore

Safe persistent data with sessions, migrations, and conflict-free saves.

Client / Server Architecture

Clear boundaries, RemoteEvent design, and predictable state flow.

UI Controllers & UI Logic

Polished, responsive UI controllers wired into clean state machines.

Economy & Progression

Currencies, rebirths, levels, and balanced progression curves.

Monetization Systems

Gamepasses, dev products, shops, codes, rewards, and inventories.

Live Ops & Events

Recurring events, limited-time content, and live update pipelines.

Analytics & Stat Balancing

Telemetry, economy tuning, and data-driven progression balancing.

Debugging & Optimization

Performance passes, memory cleanup, and tricky bug investigations.

Update Support

Reliable update support that keeps your game shipping consistently.

Featured Work

Games & systems I've shipped.

Selected case studies from live Roblox titles I've helped build, scale, and update.

Live Roblox Game
Case Study
2001,000 CCU

Save Robloxia

Co-Owner

Peak CCU Growth Late June 2025 – mid February 2026
From200
Peak1,000
5× growth

Helped grow and improve a live Roblox game as co-owner — contributing to development, direction, and overall game growth.

Game directionSystems developmentLive updatesGrowth strategyCommunity direction
Live Roblox Game
Case Study
2501,500 CCU

Kick a Lucky Block for CARS!

Lead Developer / Executive Manager / Systems & Growth

Peak CCU Growth Early May – mid May
From250
Peak1,500
6× growth

Worked as lead developer while also handling stat balancing, live update planning, community direction, and growth-focused improvements.

Lead developmentStat balancingProgression balancingEconomy tuningLive update planningCommunity directionGrowth-focused development
In Development
Coming Soon

Coming Soon

Coming soon

Stats
Coming soon

A future Roblox project currently in progress.

Coming soon
Reveal coming soon
In Development
Coming Soon

Coming Soon

Coming soon

Stats
Coming soon

A future Roblox project currently in progress.

Coming soon
Reveal coming soon
Experience

Real numbers from real Roblox games.

3+
Years of Roblox Dev
Hands-on Luau experience
~1,000
Hours Developing
Time spent in Roblox Studio
4
Games Worked On
Shipped & live projects
1.5K+
Peak CCU Helped Reach
Across live Roblox titles
Main Focus
Full-Stack Luau
Specialty
Systems & Live Ops
About

Hey, I'm Josh.

I'm a Roblox developer focused on building polished systems that make games feel better, run smoother, and keep players engaged. I enjoy working on full-stack Luau systems, backend architecture, UI flow, progression, monetization, and update content that helps games grow.

Currently
Open to commissions, contracts, and long-term Roblox dev work.
Working on
Live Roblox systems, updates & monetization features.
Skills

Tools & systems I work with.

LuauRoblox StudioProfileStoreDataStoresClient-server architectureRemoteEventsUI controllersGame economy systemsInventory systemsReward systemsShop systemsCode systemsLive eventsStat balancingProgression balancingMonetization systemsCutscenesDebuggingOptimizationUpdate development
Contact

Need a Roblox systems developer?

Reach out on any of the platforms below — Discord is fastest.